Trailer

Attached below is the official trailer of Tilefinder.

Info

Quick Description

Slay bizarre monsters and humans alike as you venture through the procedurally generated kingdom in this turn-based, rogue-like RPG. Explore the various characters and locations of the realm to find the legendary Tile shards, and seal the evil back beneath the castle!

Less-Quick Description

Key Features

Numbers

Developer Story

When I was young, I LOVED the Heroes of Might and Magic franchise. And I've always wanted to play something similar, but a little more RPG.

While bored in a math class in university, I started drawing pixel art in MS Paint on my laptop. This became a habit (math class was unbelievably boring, believe me). I had soon amassed a few dozen such sprites of monsters, heroes and villains. I decided then to start working on a game prototype.

And I kept working on it, little by little. After 2 years of working for enterprises, I quit my day job as a programmer to become a full time indie game developer and entrepreneur.

By June 2022, I'm approaching 8 months of continuous work on my dream game, Tilefinder. 95% of the artwork is done from scratch, and all of the programming too, in the game engine Stencyl.

Tilefinder is my first commercial release. Fingers crossed!


My contact email is davedoubleedev@gmail.com and you can find Tilefinder at store.steampowered.com/app/1927570/Tilefinder. I am also active on Twitter at twitter.com/DaveDoublee. Cheers!

Screenshots